Designing for Education EP-3S-PRE
This course has not yet been described...
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Term 2020L:
Realization of prototypes of games, artistic or therapeutic objects, teaching aids, mobile and web applications. Students complete two projects/prototypes. The first one is the creation of teaching aids for blind children, which can be books, cards with tactile graphics, board games, etc. The second is to create a solution to a topic/problem/issue that the Student(s) proposes. The search for a topic can be done dojos: 1. based on their own experience The work on prototypes proceeds as follows: 1. preparation of the concept and course of action 2. verification of real benefits resulting from the proposed solution,verification of the real benefits of the proposed solution 3. selection of means, analysis of technical possibilities 4. first presentation of the concept to the group, sketches, first prototypes 5. preparation of the project and the inquiry offer for the possible commissioning of the prototype's elements to the external company, e.g. laser cutting, cnc cutting, etc. 6. final works on the prototype, user tests. 7. presentation of work in the form of oral statement, presentation of the documentation, which shows the entire creative process from inspiration to functional prototype. |
Term 2021L:
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Term 2022L:
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Term 2023L:
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Term 2024L:
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Type of course
Course coordinators
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Bibliography
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Term 2020L:
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Term 2021L:
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Term 2022L:
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Term 2023L:
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Term 2024L:
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Notes
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Term 2021L:
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Term 2022L:
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Term 2023L:
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Term 2024L:
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Additional information
Additional information (registration calendar, class conductors, localization and schedules of classes), might be available in the USOSweb system: